· Huge Axeman’s Diary

The Clocks Went Back

In short: Huge Axeman frets about the clocks. Whatever the season, a game of The Dunny lasts 60 minutes as the daylight fades, and a visit takes about 90 minutes in all. The room is creepy and funny rather than a horror experience.

Wednesday. The clocks went back on the weekend over in Manly. Perth didn’t bother. Perth never bothers. Perth is my kind of town.

I was worried. My dunny runs on sunset. You get sixty minutes of golden afternoon through the cracks and then, well, it gets dark, and the bush starts making noises it doesn’t make at lunchtime. If they’ve moved the clocks, I said to Kev, have they moved my sunset?

Kev says no. Kev says the dunny has its own sunset, every hour, on the hour, whatever the clocks are doing. Sixty minutes, and the light goes when it goes. Turn up fifteen minutes early and allow about an hour and a half altogether. I said that sounds like witchcraft. Kev says it sounds like lighting.

Some people find the dark bit a little spooky. That’s fair. There’s rustling. There’s whistling. There’s the odd surprise. But nobody leaves my dunny in tears, unless they’re laughing, and that’s the right sort of tears.

I have reset my own clock to Axeman Time. It says “arvo” all day.

— Huge Axeman

FAQ

What this entry answers

Is The Dunny scary?

The Dunny is equal parts creepy and hilarious rather than a horror room. Expect fading light, periods of darkness, the odd jump scare and plenty of outback humour, but no crawling, confined spaces or smoke effects. Families play it all the time.

How long does The Dunny take?

You get 60 minutes in The Dunny. Arrive 15 minutes before your start time and allow about 15 minutes afterwards to debrief, so the whole visit takes up to 90 minutes.

All questions about The Dunny →

60 minutes of daylight left

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